Digital Learning Module Design Informed by Student Feedback Achieves High Usability

Category: Modelling · Effect: Moderate effect · Year: 2023

Developing digital educational modules through iterative feedback loops with target users significantly enhances their suitability and effectiveness.

Design Takeaway

Incorporate structured feedback loops with end-users throughout the design and development of digital educational tools to ensure they meet user needs and are effective.

Why It Matters

In rapidly changing educational landscapes, such as those influenced by global events, the ability to quickly adapt teaching methods and resources is crucial. User-centred modelling processes ensure that digital learning tools are not only technically sound but also meet the practical needs and preferences of students, leading to better engagement and learning outcomes.

Key Finding

The study found that the pandemic forced higher education institutions to adopt digital learning, and that incorporating student feedback into the design of digital modules is critical for their success.

Key Findings

Research Evidence

Aim: To develop a digital educational module for higher education that effectively addresses student needs and requirements, even in the context of a pandemic.

Method: Exploratory research, focus group feedback, and questionnaire-based data collection.

Procedure: The study involved detailing the impacts of COVID-19 on higher education, planning and creating a digital educational module, and gathering feedback from a focus group using a structured questionnaire. Outcomes were compiled into graphs and discussions to inform the module's design.

Context: Higher education during the COVID-19 pandemic.

Design Principle

User-centric iterative design for digital educational tools.

How to Apply

When designing any digital learning resource, conduct focus groups or surveys with potential users to understand their challenges and preferences, and use this feedback to refine the design iteratively.

Limitations

The study's findings may be specific to the context of the COVID-19 pandemic and the particular higher education setting studied.

Student Guide (IB Design Technology)

Simple Explanation: When creating online learning materials, it's super important to ask students what they think and use their ideas to make the materials better.

Why This Matters: This research shows that designing digital learning tools without understanding the users can lead to ineffective products. By involving users, you can create more successful and impactful designs.

Critical Thinking: How might the specific challenges of the COVID-19 pandemic have influenced the types of feedback received and the resulting module design, and how might a 'normal' educational context yield different design outcomes?

IA-Ready Paragraph: The development of effective digital educational modules, as highlighted by Mahadevan and Prabakar (2023), necessitates a user-centred approach. Their study demonstrated that incorporating direct student feedback through questionnaires and focus groups was crucial in shaping a digital learning module that met the specific needs and requirements of higher education students during the COVID-19 pandemic. This iterative process of design and feedback ensures that digital learning solutions are not only technically viable but also pedagogically sound and user-friendly, leading to improved engagement and learning outcomes.

Project Tips

How to Use in IA

Examiner Tips

Independent Variable: Implementation of digital educational module, student feedback.

Dependent Variable: Suitability and effectiveness of the digital educational module.

Controlled Variables: Higher education context, pandemic situation.

Strengths

Critical Questions

Extended Essay Application

Source

Impact of E-Learning Among Students Pursuing Higher Education Due to COVID-19: An Exploratory Study · Journal of Higher Education Theory and Practice · 2023 · 10.33423/jhetp.v23i20.6720