Research Products: Evolving Prototypes for Long-Term User Interaction

Category: Modelling · Effect: Moderate effect · Year: 2016

The concept of a 'research product' offers a more robust framework than traditional 'research prototypes' for investigating complex, long-term human-technology relationships in everyday contexts.

Design Takeaway

When designing for long-term user engagement, move beyond the ephemeral nature of prototypes and aim to create 'research products' that feel more complete, contextually appropriate, and capable of independent exploration by users.

Why It Matters

As design research moves beyond immediate usability to explore sustained engagement and emotional connection with technology, the methods for creating and evaluating these interactions must also evolve. Research products provide a tangible means to explore these deeper, more nuanced aspects of user experience over time.

Key Finding

The study proposes 'research products' as an evolution of 'research prototypes' to better study long-term user interactions with technology, highlighting qualities like a sense of completion and contextual fit.

Key Findings

Research Evidence

Aim: How can the concept of a 'research product,' with its emphasis on inquiry-driven design, finish, fit, and independence, extend the utility of traditional research prototypes in exploring long-term human-technology relationships?

Method: Design Research Case Studies

Procedure: The authors define four key qualities of research products (inquiry-driven, finish, fit, and independent) and analyze five distinct design research projects that exemplify these qualities, illustrating how these 'products' facilitate generative inquiries into user interaction over time.

Context: Human-Computer Interaction (HCI) and Design Research

Design Principle

For research exploring sustained human-technology interaction, prioritize the creation of 'research products' that exhibit a degree of finish, contextual fit, and user independence to facilitate deeper, long-term generative inquiries.

How to Apply

When undertaking a design project that investigates how users interact with a product over weeks or months, consider building a more polished and contextually integrated artifact (a research product) rather than a purely functional, early-stage prototype.

Limitations

The concept of 'finish' can be subjective and may vary depending on the research goals; the independence of a research product might be constrained by the research context.

Student Guide (IB Design Technology)

Simple Explanation: Sometimes, just making a quick model isn't enough to see how people really use something over a long time. This idea suggests making a more finished, real-feeling 'research product' to better understand those long-term uses.

Why This Matters: This concept helps you think about how to best represent your design idea for testing, especially if you want to see how people use it over a longer period, not just for a quick test.

Critical Thinking: To what extent does the pursuit of 'finish' in a research product risk prematurely closing off avenues for user innovation or unexpected use cases?

IA-Ready Paragraph: The development of this design artifact was informed by the concept of 'research products,' which extend traditional prototypes by emphasizing inquiry-driven design, a sense of finish, contextual fit, and user independence. This approach was adopted to better investigate the long-term interaction and evolving relationship between users and the proposed design in its intended everyday context.

Project Tips

How to Use in IA

Examiner Tips

Independent Variable: Type of artifact (research prototype vs. research product)

Dependent Variable: Depth and nature of user insights regarding long-term interaction

Controlled Variables: Research context, user group, duration of study

Strengths

Critical Questions

Extended Essay Application

Source

From Research Prototype to Research Product · 2016 · 10.1145/2858036.2858447