Shift from Retrofitting to Co-Creation: Designing for Inclusive User Experiences

Category: User-Centred Design · Effect: Strong effect · Year: 2019

Designing for users with disabilities requires a fundamental shift from a 'medical model' of retrofitting to a collaborative approach that integrates disabled users as co-creators and knowledge holders.

Design Takeaway

Integrate users with disabilities as co-designers from the outset, valuing their lived experiences and knowledge as critical to developing truly inclusive and innovative products.

Why It Matters

Current design practices often overlook the nuanced needs and expectations of users with disabilities, leading to exclusionary experiences. By actively involving these users throughout the design process, we can uncover innovative solutions that not only improve accessibility but also enhance the user experience for everyone.

Key Finding

Designers need to move beyond simply adapting existing products for users with disabilities. Instead, they should actively involve disabled individuals as partners in the design process, recognizing their expertise and potential for innovation.

Key Findings

Research Evidence

Aim: How can design practice evolve from a 'medical model' of accessibility to an 'accessible user experience model' that actively involves users with disabilities as design collaborators?

Method: Conceptual framework development and critical analysis

Procedure: The research analyzes existing approaches to accessibility in user experience design, identifies knowledge gaps regarding disabled users' perspectives, and proposes a new model (AUX) that reframes disabled users as essential collaborators and sources of innovation.

Context: User experience design, human-computer interaction, and inclusive design practices.

Design Principle

Embrace participatory design principles, recognizing that diverse perspectives, particularly those of marginalized user groups, are essential for creating universally beneficial design solutions.

How to Apply

When embarking on a new design project, identify potential users with disabilities relevant to your product and establish a framework for their meaningful involvement in research, ideation, and testing phases.

Limitations

The proposed model requires a significant shift in design culture and established practices, and its practical implementation may face resistance.

Student Guide (IB Design Technology)

Simple Explanation: Instead of just trying to fix products for people with disabilities later, designers should work *with* them from the start to create better products for everyone.

Why This Matters: Understanding and applying inclusive design principles ensures that your design projects are accessible and usable by a wider range of people, leading to more successful and ethical outcomes.

Critical Thinking: To what extent can the proposed 'accessible user experience model' be universally applied across different design domains and product types, and what are the potential challenges in its implementation?

IA-Ready Paragraph: This design project adopts an 'accessible user experience model' (AUX) approach, moving beyond traditional 'medical model' retrofitting. By actively involving users with disabilities as co-creators, as advocated by Oswal (2019), this research aims to uncover innovative design solutions that enhance user experience for all, recognizing the unique knowledge and perspectives these individuals bring to the design process.

Project Tips

How to Use in IA

Examiner Tips

Independent Variable: Design approach (e.g., medical model vs. AUX model)

Dependent Variable: User experience satisfaction, inclusivity of design

Controlled Variables: Product type, user demographics (beyond disability status)

Strengths

Critical Questions

Extended Essay Application

Source

Breaking the exclusionary boundary between user experience and access · 2019 · 10.1145/3328020.3353957